Do you mind showing some chibis of Sian and the 4 guys?
I don’t have any lying around persay, but I think I posted one on twitter a little while back.
I was wondering when the latest day would be regarding expecting a reply regarding auditions?
We’ll be handling recording this month, so expect to hear back by then. Again, I apologize for not being able to communicate with each of you personally.
A random question about BP’s gameplay, but when we’re picking Sian’s clothes, is weather something we have to take into account or can I skip through the snow in shorts without getting weird looks from everyone?
There will, in fact, be weather constraints. No tank tops in winter or huge coats in spring. Every season in the game, a new set of clothing will be added to the shops so you’ll always have the right clothing available to buy. For anyone who doesn’t feel like constantly buying new clothing, Sian’s default outfit is good for all weather (presumably because it’s made out of magic).
How does your team work? Like, do you as the lead writer come up with character concepts and then let the artist refine it, or just come up with the story and let the artist have free reign? Does everyone contribute to writing and ideas or are the sole person who does? Could you give a brief overview of how you plan out each game?
Whoa. I’m not sure even a brief overview would be that short, but I’ll try. ^_^;;
How we work really depends on the project and who’s involved. In some cases, I’ve already got my own version of what I want a character to look like, sometimes the artist gets a rough idea like “cute and with a frilly dress,” and sometimes it’s somewhere in between like “I based this guy on [famous actor name here], so draw some of his look from that.”
I do all the writing myself, but that’s not how everyone operates. I know in some cases the story is the artist’s mainly, and the artist brings a writer on to bring that to life. Other people will hire one or more writers for a project and give them a rough outline to work off of. There are also several “partner” teams out there where the artist and writer will devise a story together.
Planning a game involves copious amounts of drinking (tea). Again, it depends on the project. Sometimes there are lot of sticky notes, or a white board filled with ideas, or even a spreadsheet with every scene listed out. Some people like to use special software designed for this very task. Others like writing everything out on actual paper. It changes from game to game for me based on the scope of the project, the nature of the gameplay, and any experiences I picked up working on the last project.
If it wasn’t a meme already, it is now.
The shops still aren’t finished yet, but here’s a progress shot of the book store. You can tell I worked really hard on writing that item description.
Auditions for Backstage Pass are now closed. A super big huge thanks to everyone who tried out. We received more than 500 auditions, so I apologize that I will not be able to respond to everyone who sent in auditions.
For those of you who are interested in pursing a voiceover career further, I highly recommend this website: http://iwanttobeavoiceactor.com/
It’s packed with information for people of any level, and it’s written by Dee Bradley Baker, one of the most prolific voice actors in the industry today.
Edit: We will be recording through the month of December, so if you are cast, you will hear from us this month.
Two Questions, Two Responses
I don’t know if you got this question before but how do you start your own game?Like what programs do you use?I’m in need because I’m new to making novels like this and I want the best programs.
How does the main menu look like? Moreover what’s the current progress bar?(like writing:??%, art:??%, coding:??% and voices:??%)
Here’s what the main menu looks like when you start playing. I tend not to post progress bars, because they are misleading. Even if I’m done with half of the things necessary, the second half might take longer to complete. That being said, we’ll likely have all the components (art, music, code, etc.) finished by the end of the year, but it’ll take us a while to test and put it all together and correct anything that needs fixing.
BP’s sort of in this final crunch stage where I’ve pretty much just turned into a drawing machine to get things done (and slowly losing my drawing ability in the process, as odd as it sounds). I still doodle from time to time, but most of them contain spoilers
and heavy biases and things that are just completely untrue. But here’s an old one that I did that’s relatively spoiler free. _(:3
For the record, every CG tooaya does is better than the last, so if she’s losing her drawing ability, there must be witchcraft somewhere along the line. (You’re a wizard, tooaya!)
Also, the game is looking better every day, and I’m just crazy excited about it. I don’t want to tease too much yet, but expect a very pretty gift on Christmas Eve this year, gang. (Not the final game, sadly, but it’s VERY pretty.)
Hey gang! I’m happy to be able to share a little preview of the Backstage Pass OP song with all of you! The song is titled “I Can’t Believe It,” and it’s been composed by our friend and talented musician, Junko Fujiyama. The final version you hear here is performed by the lovely group Project Mili, but we’ll be including a special version sung by Junko on the official Backstage Pass OST!
Check out more music by Junko here!
And check out more music by Project Mili here!
Edit: By request, here are the lyrics -
I’ve been dreaming to be next to you
Wanted to be someone you call when you’re down
Yes you can say I’m addicted to you
I feel like I’m flying
I might be crazy
Super short Q&R
Might be a bit too early to ask this, but I’m curious: you’ve mentioned before that BP will have preorders with immediate access to the full beta version of the game. But will the beta version already be voiced or not (like Yousei was)? Looking forward to being able to play BP this winter!
Chances are by the time the beta is ready, we’ll have voices for everyone except Sian done and in the game. Sian’s will likely come later, just because of the sheer volume of work and the amount of changes that will affect her script over anyone else’s.
I have a minor question, will Backstage pass have a Gallery/achievement section? Where you can see the list of endings you got and need to obtain?
There’s a CG gallery, and a separate section where you can see all the endings you’ve unlocked.
so I was wondering if pink would look good on any of the guys and I decided to experiment.
ahhh no time to even doodle anymore. o<-< I’ve wanted to do this for a while, only had the chance to doodle it up now. Might finish it later who knows…